HammeriteAudioSoundEvent

Audio. Inherits RefCounted

One sound, as heard by one listener.

Carries what a reacting agent needs to decide what to do: what it was, how loud it arrived, how far off it sounded - and, most usefully, WHERE IT SEEMED TO COME FROM.

The sound's type, as the emitter stamped it.

Properties

TypeNameDefault
Vector3apparent_position
floatattenuation_db
floatcutoff_hz
floatdistance
Nodeemitter
boolis_direct
floatlevel_db
Vector3source_position
StringNametype

Property descriptions

apparent_position

var apparent_position: Vector3

Undocumented.

attenuation_db

var attenuation_db: float

Undocumented.

cutoff_hz

var cutoff_hz: float

Undocumented.

distance

var distance: float

Undocumented.

emitter

var emitter: Node

Undocumented.

is_direct

var is_direct: bool

Undocumented.

level_db

var level_db: float

Undocumented.

source_position

var source_position: Vector3

Undocumented.

type

var type: StringName

Undocumented.

Hammerite 2.0 · built from 6d57ab2d, 2026-10-17