Keyboard reference

Cmd is ⌘ on macOS and Control on Windows and Linux. In a key combination such as Ctrl G, Ctrl is Control on macOS and Alt on Windows and Linux. Held while you click, drag or fly, Ctrl is Control everywhere.

A tool other than Select takes the plain keys while it runs, so a letter goes to the tool rather than to the menu below. Press Esc to leave the tool first. Cmd, Ctrl and Alt combinations, F-keys, Tab, =, -, and the view toggles marked any tool work in every tool.

Keys do nothing while you are typing in a field.

File

Command Keys
Open Map… Cmd O
Save Map Cmd S
Save Map As… Cmd Shift S
Save Modified Prefab Sets
Migrate 1.x Resources…
Close Editor

Edit

Command Keys Right-click on
Undo Cmd Z
Redo Cmd Shift Z
Duplicate Cmd D any selection
Duplicate Prefab Instance Cmd Shift D prefab instance
Delete Backspace or Delete any selection
Group Cmd G any selection
Ungroup Cmd Shift G any selection
Bring to Front Cmd Page Up structural brush
Send to Back Cmd Page Down structural brush
Reset Transforms Cmd R
Reset Instance Transform Cmd Shift R prefab instance
Merge Brushes , brush
Merge Brushes (keep originals) Cmd , brush
Lock Texture to Geometry

Selection

Command Keys Right-click on
Pick Faces Q; hold for faces only while it is down
Invert Selection Cmd I any selection
Focus Camera on Selection Cmd A any selection
Find Entity… Ctrl F
Grow Face Selection face
Select Face Loop face
Flood Fill Faces Cmd Shift F face
Bridge Faces Cmd F face
Pick Up Face UVs Cmd Shift C face
Paint UVs onto Selected Faces Cmd Shift V face
Drop Held Face UVs
Painting UVs Carries the Texture
Mirror on X / Y / Z brush, entity
Snap to Grid brush, entity
Apply Volume Tier to Selection U brush
Move to Active Layer L any selection
Trigger Space entity
Simulate (Resume when paused) entity
Pause entity
Stop and Reset entity
Apply Active Texture Cmd T brush, face
Make Brush Entity Ctrl T brush
Convert to Terrain brush
Create Prefab from Selection Cmd [ brush, entity
Break Prefab Instance Ctrl [ prefab instance
Narrow to Selection Cmd N (any tool) any selection
Pop Narrow Level Cmd Shift N (any tool)
Exit Narrowing

Cmd N narrows to the selection, narrows further when already narrowed, and shows everything again when nothing is selected. Cmd Shift N narrows when not narrowed.

View

Command Keys
Warning Markers O
Coarser Grid = (any tool)
Finer Grid - (any tool)
Bigger UI Cmd =
Smaller UI Cmd -

3D view dropdown

The View dropdown in the 3D view's corner.

Command Keys
Unlit F1
Lightmap F2
Lightmap Scale F3
Caustics F4
Lit F5
Grid Ctrl G (any tool)
3D Grid
Wireframes Ctrl B (any tool)
Detail Tint
WYSIWYG Tool Previews W

Tools

Command Keys Right-click on
Cube Brush B
Cylinder Brush C
Cone Brush Shift C
Ramp Brush Shift R
Stair Brush
Arch Brush A
Polygon Brush Cmd P
Clip X
Face F
Vertex V
Extrude E
Entity Cmd E
Prop Cmd Shift E
Command Launcher… / or Cmd Shift P (any tool)
Prefab Cmd Shift [
Lightmap Cmd L
Sky Cmd K
Move G
Rotate R
Scale S
Texture Browser… T
Decal
Terrain H
Decal Browser…
Edit Entity Properties P entity
Pick Working Plane from Face .

G moves brushes and entities, or pushes faces when only faces are selected.

Help

Command Keys
Manual… Shift F1
Welcome…

Not in a menu

Keys Does
Tab cycle the tier of new brushes; hold for the tier wheel
M maximise the view under focus, or restore all four
Esc leave the current tool; in the Select tool, clear the selection

Mouse

Where Input Does
3D view hold right button, move look around
3D view hold right button, W A S D fly; Shift faster, Ctrl slower
3D view two-finger drag / with Shift / with Ctrl orbit / pan / dolly
2D view right-drag, or two-finger drag pan
2D view wheel, or Ctrl and two-finger drag zoom
2D view drag from a ruler with the right mouse button move the cut of the view across from that ruler
any view click select; a face in face mode (Q)
any view hold Q and click select a face
any view Cmd-click add to or remove from the selection
any view Alt-click pick the far side
any view hold I and click select one brush of a group or prefab instance
any view double-click list everything under the cursor
any view Shift-click a prefab instance edit the prefab
any view Shift-click a face in face mode paint the picked-up UVs onto it
any view press on a face in face mode, drag with Shift / Alt move / extrude the face
any view right-click the right-click menu
2D view drag / Cmd-drag select / add in a box; faces in face mode

Inside tools

Tool Keys
Cube, Cylinder, Cone, Ramp, Stair, Arch, Polygon Enter keep; Esc take back the last click; Cmd Z / Cmd Shift Z undo / redo adjustments
Cylinder Left / Right sides
Cone Left / Right sides
Ramp Space turn the slope a quarter; I inverse
Stair Space turn a quarter
Arch Left / Right sides; Space span the other axis
Polygon Backspace or right-click remove the last point
Move, Rotate, Scale X / Y / Z lock an axis; click drop; Alt-click move the pivot; Esc cancel. Rotating: Shift 45°, Ctrl 5°
Clip Space what to keep; Enter cut; Alt-click a face to cut along it; hold Alt to highlight faces; Esc cancel
Extrude, face move Space uniform / projected; click or Enter finish; Esc cancel
Vertex Cmd-click add; G move; X / Y / Z lock an axis; Enter keep; Esc deselect, then discard
Face G / R / S offset / rotate / scale with the mouse; arrow keys nudge; Enter apply; Esc cancel
Entity, Prefab click place; Esc finish
Decal click place; Tab place / adjust; Esc leave
Prop click place; Tab place / select; Esc leave
Terrain drag raise; Shift-drag lower; [ / ] ring size; Esc leave
Lightmap, Sky Esc leave

While dragging, Shift snaps to twice the grid and Ctrl to a quarter.

Hammerite 2.0 · built from 6d57ab2d, 2026-10-17